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jar files with the new launcher would take more space than necessary, but this excellent video primer on YouTube does a great job (Opens in a new window). The steps you see here are the same you'll need for loading different versions of Forge or Minecraft and keeping them separate in the Launcher. I'll admit that it seems rather complicated, but two days ago I, too, was too afraid to mod Minecraft at all. Since then, I've created dozens of game profiles, and have no compunctions about modifying critical game files. Archimedes Ship Mod (Opens in a new window) The game is pretty forgiving, and, once you learn the basics, you'll be modding with the best of them.
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What it does: Lets you turn anything you build into a boat. Just one problem: Turns anything into a boat, sometimes things you didn't want to be a boat. There are lots of mods that add vehicles to Minecraft, but most of them are distinct entities you either craft on a table or just make appear. Instead, this mod lets you turn anything within 16x16x16 blocks into the vessel of your dreams, using the special Ship Marker block. Once you click the Ship Marker, the mod recognizes your boat as a distinct unit that you control with the AWSD keys. Though the mod is smart enough to not include most natural materials as part of your boat, it will include anything your boat touches as part of the boat.
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